Thứ Sáu, 31 tháng 8, 2012

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  • Have an adequate champion pool you are familiar with before going into ranked games
  • If you cannot afford to buy rune pages , make rune pages that fit in general categories and can be used by many champions , dont pick champs that need special rune pages .
  • Respect the pick order in solo queue . Give heads up of what you prefer to play , and where you dont excel at but be ready to be ignored by the pickers above you .
  • Support isnt a miasma . Its just as useful as any other team member. Especially at these low elos I have seen supports carrying games a lot of times .
  • Improve your cs ---I cant mention how important this is .
  • I know your favorite top laner is talon , and your jungler is rengar but you cant win games like that most of the times . From my experience one of the top or jungler must be a tanky champ with some form of cc which can drastically change the outcome of a team fight at these elos.
  • Treat every game like a new one . Do not be mad you lost the previous game because someone quit or got caught doing wraiths during a baron dance . Shit like this happens all the time . Clear you mind and move to the next game .
  • Buy wards Buy wards Buy wards no matter what role your playing . Wards in this elo like in any other elo win a game . Never leave the fountain with more than 75 g .
  • Duo queuing with a friend helps sometimes but really isnt necessary at all , If I managed to move out by myself so can you
  • Know how to position yourself in team fights . This is my last and most important tip to all of you . At this elo if you are a carry with 10-0 lets say you can win the game by yourself . Give some heads up to your team ( in a nice manner ) as to where you should team fight and how they should protect you . Focus the right targets , know when to commit to a fight and when to skirmish . All this takes time and practice , so do not give up easily .
  • After each game, think about how YOU could have played the critical moments better. Don't think about what your TEAM did right or wrong.Everyone makes mistakes even the pros . Maybe your mistakes were less than your teammates but still improving and improvising what you did wrong will make you avoid the same mistakes in a similar position in the future .

Thứ Năm, 30 tháng 8, 2012

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PvP.net 1.66
  • You can now disable notifications by using the new “Notification Suppression” feature in the Options menu

League of Legends v1.0.0.146
Akali
  • Mark of the Assassin
    • Fixed: Now correctly grants the Energy return when the target is killed by the magic damage from her passive

Alistar
  • General
    • Base Movement Speed reduced to 300 from 305
  • Headbutt
    • Cast range reduced to 600 from 650

Corki
  • Hextech Shrapnel Shells
    • No longer benefits from critical strikes
  • Valkyrie
    • Cooldown increased to 26/23/20/17/14 seconds from 20/18/16/14/12
  • Missile Barrage
    • Charge time for missiles increased to 12 seconds from 10

Diana
  • General
    • Base Health Regen reduced to 7 from 10
    • Updated model and splash art for Dark Valkyrie Diana
  • Crescent Strike
    • Damage reduced to 70/110/150/190/230 from 80/125/170/215/260
    • Ability Power ratio reduced to 0.7 from 0.8
  • Pale Cascade
    • Damage per orb reduced to 20/34/48/62/76 from 20/36/52/68/84
  • Lunar Rush
    • Cooldown increased to 25/20/15 seconds from 20/16/12

Evelynn
  • Shadow Walk
    • Detection radius reduced to 700 from 750
  • Hate Spike
    • Mana cost reduced to 14/18/22/26/30 from 19/23/27/31/35
  • Dark Frenzy
    • While active, Evelynn now ignores unit collision
    • Cooldown reduced to 15 seconds from 20
  • Ravage
    • Cast range increased to 225 from 185
  • Agony's Embrace
    • Cooldown reduced to 120/90/60 seconds from 120/100/80

Ezreal
  • Mystic Shot
    • Mana cost reduced to 28/31/34/37/40 from 30/35/40/45/50
  • Essence Flux
    • Damage reduced to 70/115/160/205/250 from 80/130/180/230/280
    • Ability Power ratio increased to 0.8 from 0.7
    • Width reduced to 80 from 120

Gragas
  • Body Slam
    • Charge speed reduced to 900 from 1050
    • Mana cost increased to 75 from 50
  • Explosive Cask
    • Cooldown increased to 100/90/80 seconds from 90/75/60

Graves
  • General
    • Base Attack Speed reduced to 0.625 from 0.638
  • Quickdraw
    • Attack Speed reduced to 30/40/50/60/70% from 40/50/60/70/80%

Jarvan IV
  • Demacian Standard
    • When targeting a location outside of Demacian Standard’s range, Demacian Standard will now be cast at its maximum range in the direction of the targeted location

Karthus
  • Wall of Pain
    • No longer reduces Armor
    • Magic Resist reduction adjusted to 15% instead of flat 15/20/25/30/35

Katarina
  • Voracity
    • Cooldown reduction on kill or assist increased to 15 seconds from 10 seconds
  • Bouncing Blade
    • Base damage increased to 60/95/130/165/200 from 50/85/120/155/190
    • Ability Power Ratio decreased to 0.45 from 0.5
    • Mark detonation Ability Power ratio reduced to 0.15 from 0.2
  • Sinister Steel
    • Ability Power Ratio decreased to 0.25 from 0.3
  • Shunpo
    • Damage increased to 60/85/110/135/160 from 40/70/100/130/160
    • Cooldown reduced to 12/10.5/9/7.5/6 from 14/12/10/8/6
    • Fixed: Tooltip now states the correct Damage Reduction amount (15%, not 20%)

Mordekaiser
  • Increased the size of his model

Nunu
  • Ice Blast
    • Slow duration reduced to 3 seconds from 4

Rengar
  • Unseen Predator
    • Now leaps directly on top of the target instead of slightly behind them
  • Bola Strike
    • Fixed: Bola Strike will no longer fail to cast

Shen
  • Shadow Dash
    • Cooldown increased to 16/14/12/10/8 seconds from 10/9.5/9/8.5/8

Teemo
  • Toxic Shot
    • Fixed: Poison damage now works correctly at higher Attack Speeds

Twitch
  • Expunge
    • Base damage increased to 40/50/60/70/80 from 20/35/50/65/80
    • Mana cost reduced to 50/60/70/80/90 from 70/75/80/85/90
  • Spray and Pray
    • Reduced cast frame to make his attacks more responsive

Warwick
  • Fixed: Warwick's passive now has a buff icon, and will work properly on consecutive hits

Items
  • Abyssal Scepter
    • Aura range reduced to 600 from 1000
  • The following items will now display a targeting indicator to show whether you are placing a ward inside of a bush: Wriggle's Lantern, Vision Ward, and Sight Ward
  • The following items will now display their cooldown on the item itself, rather than with a buff: Maw of Malmortius, Hexdrinker, Banshee's Veil, Guardian Angel, Sheen, Lichbane, Trinity Force, Tear of the Goddess, Archangel's Staff, and Manamune
  • Fixed: Wards no longer list that they have 20 Attack Damage


Thứ Bảy, 25 tháng 8, 2012

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Sandstorm Akali

Thứ Tư, 22 tháng 8, 2012

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Thứ Ba, 21 tháng 8, 2012

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Thứ Hai, 20 tháng 8, 2012

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Thứ Bảy, 18 tháng 8, 2012

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Thứ Sáu, 17 tháng 8, 2012

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Razer interviews CLG with Athene and Swifty


Thứ Năm, 16 tháng 8, 2012

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Posted by Unknown in , , , , | 10:05 No comments
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Thứ Tư, 15 tháng 8, 2012

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The Supports dedication show fully in this drawing.

Thứ Ba, 14 tháng 8, 2012

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The most interesting stat from the IPL Face off

Thứ Hai, 13 tháng 8, 2012

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Your enemy’s heart beats nervously, pumping faster as you approach. The time is right for the perfect strike, that split-second when your victim thinks no one has followed.

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Chủ Nhật, 12 tháng 8, 2012

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Thứ Bảy, 11 tháng 8, 2012

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Thứ Tư, 8 tháng 8, 2012

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Thứ Ba, 7 tháng 8, 2012

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Thứ Hai, 6 tháng 8, 2012

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Chủ Nhật, 5 tháng 8, 2012

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