Thứ Hai, 29 tháng 12, 2014

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Reddit post : http://www.reddit.com/r/leagueoflegen...

Use this if you can't see the video : http://proxy.zalmos.com/

List of videos 53 in order of appearance :

_ ♥ OH DARN - Animation by Sp4zie & Nevercake
https://www.youtube.com/watch?v=wraEz...

_ Imp love grass
https://www.youtube.com/watch?v=Yhdvh...

_ Best Flash NA
https://www.youtube.com/watch?v=2GXpf...

_ Corki UnCoptered (League of Legends Animation)
https://www.youtube.com/watch?v=sezYJ...

_ Braum and his void puppy
https://www.youtube.com/watch?v=8dQ49...

_ LEAGUE OF LEGENDS (Honest Game Trailers)
https://www.youtube.com/watch?v=L-YWi...

_ I'M SO EXCITED
https://www.youtube.com/watch?v=6yHEU...

_ Metal Gear Solid
https://www.youtube.com/watch?v=PyfJe...

_ LEAGUE OF LEGENDS - PENTAKILL BARON NASHOR !
https://www.youtube.com/watch?v=yNDIv...

_ Can't Killean the Zilean
https://www.youtube.com/watch?v=Xpe-J...

_ How to dodge Sion ultimate
https://www.youtube.com/watch?v=k7aDf...

_ BUNNYFUFUU THE THRESH GOD
https://www.youtube.com/watch?v=KVIj1...

_ Shoutcasting Singapore Day 3
https://www.youtube.com/watch?v=1Er7G...

_ Flash Juke #8
https://www.youtube.com/watch?v=QFeya...
(music : Cashmere Cat - Mirror Maru)

_ LEAGUE OF LEGENDS FAIL 2 (18+) Udyr of The North Star
https://www.youtube.com/watch?v=T1_jp...

_ Mommie - Actual Katarina Faceroll
https://www.youtube.com/watch?v=mNuWI...

_ RIOT HATES AMUMU
https://www.youtube.com/watch?v=ncXXf...

_ Shentuition
https://www.youtube.com/watch?v=TBjP6...

_ League of Legends: Beyond The Rift (Cinematic)
https://www.youtube.com/watch?v=4QNCJ...

_ 『So Let's Go』 Frozen League of Legends Parody
https://www.youtube.com/watch?v=Hqx2c...

_ SpiderBjerg worst play
https://www.youtube.com/watch?v=Pm_a1...

_ BoxBox Battle Bunny Riven Cosplay Outplay
https://www.youtube.com/watch?v=k5J0o...

_ The Oddvirus (feat. Team SoloMid) - This is HyperX Ep 2
https://www.youtube.com/watch?v=mciIY...

_ A Rift Welcome (League of Legends)
https://www.youtube.com/watch?v=8DqiN...

_ A VERY serious invade
https://www.youtube.com/watch?v=i5JYP...

_ JIJI vs ÉCRANS ! LES DÉGÂTS DE SON PIED ! Épique Rage
https://www.youtube.com/watch?v=Cc0xB...

_ Korean Challenger Insane Lee Sin Mechanics
https://www.youtube.com/watch?v=Wiy_L...

_ League of Legends : Bee Sin
https://www.youtube.com/watch?v=3GSzl...

_ Falconshield - This Is War 2: Piltover vs Zaun (Original LoL song *COLLAB*)
https://www.youtube.com/watch?v=NBNpS...

_ Stick Figure Spotlight 4 - Final Eclipse
https://www.youtube.com/watch?v=CMJo3...

_ EUPHORIC FID JUKE
https://www.youtube.com/watch?v=IPMEC...

_ Sion pls
https://www.youtube.com/watch?v=bHPlM...

_ Kobe "Oh man that TP sucked"
https://www.youtube.com/watch?v=N_6aQ...

_ Update to Summoner's Rift - Pre Beta Footage
https://www.youtube.com/watch?v=_e_N4...

_ Spooky Scary Vayne - LoL Edit by DatJellyFish
https://www.youtube.com/watch?v=2M1aJ...

_ FUNNY TRIBUNAL CASES 6
https://www.youtube.com/watch?v=Hh3KE...

_ MACHINEGUN EZREAL
https://www.youtube.com/watch?v=bs5KS...

_ The Heist
https://www.youtube.com/watch?v=Np2vS...

_ IEM San Jose - Casters going Korean mode
https://www.youtube.com/watch?v=e-ohR...

_ George - The Complete Story | League of Legends Short Film
https://www.youtube.com/watch?v=qlYrB...

_ hi doge bye doge
https://www.youtube.com/watch?v=3mBVO...

_ League of Legends: If Ezreal was REAL
https://www.youtube.com/watch?v=1b_xs...

_ Worlds Unluckiest TF
https://www.youtube.com/watch?v=A-NJb...

_ Summoner Showdown 4 : Inner Beast
https://www.youtube.com/watch?v=AyHB8...

_ When the Q lands
https://www.youtube.com/watch?v=dOcXE...

_ Don't play with your food
https://www.youtube.com/watch?v=Qu6sT...

_ Why I Love League of Legends But Hate Playing It
https://www.youtube.com/watch?v=nxAab...

_ What it feels like to play against a Rengar
https://www.youtube.com/watch?v=a2LpT...

_ AP Blitz=OP Blitz
https://www.youtube.com/watch?v=CdepQ...

_ Riot Games Cinematics
https://www.youtube.com/user/RiotGame...

_ Imagine Dragons Live Amazing performance LoL S4 World Championship Final Closing Ceremony
https://www.youtube.com/watch?v=GJOW2...

_ League of Legends Cinematic: A New Dawn - Alternate Ending
https://www.youtube.com/watch?v=Df85i...

Thanks a lot for watching, if you like it, please take time de thanks the original creator of these videos.

Thứ Bảy, 27 tháng 12, 2014

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0:00 Intro
0:36 Runes and Masteries
1:08 Route & Builds
2:11 Ganking
2:42 Objectives in the game and teamfights
3:54 Tricks
4:45 Last words

Thứ Tư, 24 tháng 12, 2014

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Hey! Not sure if people are still interested here, but there's been a lot of questions directed at me on how to jungle with TF, what runes, masteries etc. And I said I will give more info when I get back.

So runes are:
AS marks and quints, ARMOR per lvl seals, CDR per lvl glyphs (http://i.imgur.com/N5ZxMeg.png)

Masteries: 21/9/0 (http://i.imgur.com/uRBYZZx.png)

Skill order first lvls: E>W>E (you can start with W if you invade, it's no problem)

Overall skill order: Max E, then W and last Q, R whenever you can. Don't any points in Q untill you are forced to. It's not worth going for Q because with my build you are On hit/AS TF and you don't want to waste time on Q animation which will deal small dmg.

Build: Devourer, berserkers or mercuries, wit's end and then I usually tend to go full tank just so I can engage, get as much gold cards and auto attacks as possible without dying in 1 sec. So Banshee's, Randuin, GA, Zhonya's (and then you can go nashors tooth if you want more DMG) etc.

How to actually jungle and how it works? Well, I made a vid which shows you how to juggle minions. You can't really juggle gromp so it's the hardest camp for TF to do. There's more places than shown in the video that you can stay, but it was to just give you an idea how it goes. The way it works is that there's around 10 soft resets for a camp before it resets fully (hard reset). So you abuse the soft resets for about 10 seconds and then change your position so it doesn't hard reset. If it does then you are slowed in the jungle.
https://www.youtube.com/watch?v=JjH3NwMnClA&feature=youtu.be

Opinion: I think TF works really great in cases when you can afford to have no tank jungler untill mid/late game. His stun allows for really good early ganks, and his ultimate is always scary since you can see if there's counter gank and you can't shut down TF ult from jungle (on mid you can pressure hard and get the turret if he tps).

Random: There's probably a lot more builds you can go with TF. AP build is better for late game, and magus actually gives you nice CDR for your ultimate. And I've seen a lot of people going for bork after devourer and then just ADCish build. It works too. I think the build I use is the best one for competetive tho.

I hope this answers most of the questions, if not, I'll gladly answer more in my social medias!

P.S. Try to do it in custom game first to not ruin anyone's game expierence!

Proof: https://twitter.com/Kikis1205/status/547567414729539585https://www.facebook.com/MSkikis/posts/899483206752861

Source: r/lol 

Thứ Hai, 22 tháng 12, 2014

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You can watch narakyle streaming in GBKTVGaming http://twitch.tv/gbktvgaming on 23rd December 2014
Twitter Contact : https://twitter.com/GankedByKorean
Facebook Contact: https://www.facebook.com/gankedbykore...
inspired by montage [Physics of Wovn]
"Physics of Wovn - Battlefield 3 Montage by Wovn"
Dear Narakyle de TDK mid Laner,
gud luck XD
- Andy

Thứ Năm, 18 tháng 12, 2014

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Figure I have not done one of these in a while and people ask me over and over where I think champs stand so thought I'd make this. This list is for solo q btw.


S tier- Jarvan, Karthus(only if your team has ad top and mid,) Lee Sin(only if you are a really fucking good Lee).


A tier- Fiddlesticks, Nunu, Pantheon, khazix, Vi, Shaco, Master Yi.


B tier- Reksai(still unsure how good she is need further testing), Nocturne, Rengar, Zac, Trundle, Elise, Xin, Sejuani, Udyr, Wukong, Kayle, Hecarim.


C tier- Warwick, Shyvana, Aatrox, Nautilus, Amumu, Skarner, Chogath, Ezreal, Diana.


D tier- let's be real you should report yourself after the game for picking anything else and jungling it.


Also here is my latest Alienwares lol lessons with saint featuring crumbz talkingn about all the 4.20 jungle changes and forward http://youtu.be/cieBvlpAQ40

Source: r/lol

Thứ Bảy, 13 tháng 12, 2014

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0:00 Introduction
0:32 Runes and Masteries
1:34 Route and Builds
5:05 Ganking
5:47 Objectives in the game and Teamfights
7:55 Tricks
9:26 Last words

Thứ Năm, 11 tháng 12, 2014

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Learn the art of baiting, burrowing and butchery in the Rek’Sai Champion Spotlight.

Find out more about Rek’Sai here:

The terror beneath - http://youtu.be/OcB-FreSnG8
Rek’Sai, the Void Burrower, revealed - http://na.leagueoflegends.com/en/news...
Rek’Sai Q&A - http://na.leagueoflegends.com/en/news...
Rek’Sai: the scourge of the desert - http://na.leagueoflegends.com/en/crea...

Thứ Bảy, 6 tháng 12, 2014

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This is the continuation of the jungling tips video series and is the second video focused on strategies.
https://www.youtube.com/watch?v=GOOloC3z5Bc

If you've ever wondered how to deal with a lane that is losing as the jungler, you may find this video useful.

Topics covered in this video
  • Why ganks are likely to fail in losing lanes
  • The risk of counter ganks when attempting to salvage a lost lane
  • When you can gank a losing lane successfully
First video on how to gank successfully here for those that missed it
https://www.youtube.com/watch?v=7U_mu-BEa8M

Source: http://www.reddit.com/r/summonerschool/

Thứ Sáu, 5 tháng 12, 2014

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Thứ Sáu, 28 tháng 11, 2014

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Follow me on:

Twitter: http://goo.gl/gBi6Bf

Thứ Tư, 26 tháng 11, 2014

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Thứ Ba, 25 tháng 11, 2014

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This is an advanced jungling guide focused on jungling strategies in League of Legends. All footage is from diamond ranked games, however these strategies work just as well at all elo ranges.

Topics covered in this video
- Ganking when an ally returns to lane and why it works
- Ganking the same lane twice in a row and why it works

Thứ Hai, 24 tháng 11, 2014

Posted by Unknown in , , , , , , | 07:16 No comments
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Song name: Virtual Riot Energy Drink
http://www.twitch.tv/froggen

Thứ Năm, 20 tháng 11, 2014

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The preseason is our annual opportunity to push League of Legends in new and healthy directions, and we’re focused on strategic diversity this year. For an overview of how we’re shaking things up across the Rift, check out the Preseason Spotlight!
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The Spear of Vengeance arrives on the Black Mist. Master Kalista, the latest marksman, in this Champion Spotlight.

Learn more about Kalista here: http://na.leagueoflegends.com/en/cham...
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Thứ Tư, 19 tháng 11, 2014

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To start off, I want to emphasize that League is an incredibly complex game. It is multidimensional and mulitaxial in terms of skill. The problem many people face with the "These 7 tips will help you get to Diamond", "This one trick got me to Gold", "Just do these three things to improve" are that they really only work for the person who wrote them or people who are very similar.

Let me explain my logic:

The game often gets broken down into two components: game knowledge and mechanical skill. These are great general categories, but many important skills fall into one, both or neither.
  1. Kiting – mechanical skill
  2. Powerspikes – game knowledge
  3. Map awareness – both (you need to be able to look at the map often and quickly AND understand it)
  4. Attitude – neither
Improving in any of those skills will have a positive impact on your game – so it‘s not that one or other is more important.

Furthermore, it‘s easier to make huge gains in skills you didn‘t have before and see those gains quickly than perfecting something you are already good at.

For example:

Someone who never knew that last hitting was a thing and usually never had more than 30 CS at 15 minutes starts to try to last hit. He jumps up to 70 CS at 15 mins. This can happen in a day. Now it will take him several days or even weeks to get up to the 100 CS at 15 minutes that is considered good CS. It may take months to hit perfect CS. This is logarithmic scaling. The initial gains are the quickest and after a certain point you plateau (though you‘re really still improving). It‘s much harder to see gains after this point. This is also why people say the skill difference between Challenger and Diamond is as large or larger than the skill difference between Diamond and Bronze. It takes a ton of work to get from great to nearly perfect in any skill.

So how does this help me? – Well lets break the ladder up into skill brackets. Your skill score is the average of all of your skills – on a scale of 0 (don‘t even know it exists) to 100 (as close to perfect as possible).

  • Bronze: 0-50
  • Silver 51-75
  • Gold 76-87
  • Platinum 88-94
  • Diamond 94-96
  • Master 97-98
  • Challenger 99 and 100
The skill score difference between the levels gets smaller and smaller – but if you think to what I said about how much harder it is to raise your skill once it‘s at a certain point – you can see where the actual gap becomes larger and larger.
 
Also, if you think about it, you can see how someone can be bad at a certain skill or two and still be Platinum or Diamond, if they are really good at other things. Likewise, you can be awesome at one or two skills and still be forever Bronze since there are many others you don‘t even think about. Since it‘s all an average – you have to improve in all aspects of the game to really be good at it.

Let‘s further break down what goes into my idea of a skill score: It‘s multiaxial, meaning multiple things go into how it‘s calculated. Generally there are two axes: Ability and Consistency.

Some examples:

Player A can kite like a god – seriously – in a 1v1 scenario he always outplays his opponent. He gets 48 points (out of 50) for his kiting ability. However, in teamfights or fights around objectives, he tends to freeze up and forget to kite. He only gets a 30 in how consistantly he kites. This puts him at a total of a 78 skill score in kiting – which is low Gold.

Player B wards all the time and is constantly carrying at least one pink and several green wards the whole game. If you look up his ward score, it‘s better than 98% of players in any role he plays. However, he just randomly puts wards in bushes. There‘s no thought that goes into his ward placement or how he maintains vision control based on strategy. He gets a 47 for consistancy, but only a 10 for ability in warding. This gives him 57 – or low Silver in warding.

So thinking about that – can you see how some of the time you might think to yourself:
All these posts say I just need to do X to gain elo, I do X, but I‘m still stuck!

If you don‘t do X properly or consistantly – you won‘t get much higher than Silver or Gold in your skill score and if you don‘t consider all the other possible skills – your average won‘t be above Bronze.

Another way to look at skill score is just over a scale. Let‘s look at map awareness.
  • 0 – What‘s a minimap
  • 10 – I look at the minimap when I‘m dead/walking to lane
  • 20 – I look at the minimap when someone pings, usually
  • 30 – I try to plan my plays based on what I see in the minimap
  • 40 – I look at the minimap at least once a minute, even if no one has pinged
  • 50 – I use the minimap to decide if I should trade with my lane opponent or not
  • 60 – I look at the minimap several times a minute
  • 70 – I keep an eye on the minimap and tell my team (pings or chat) what to do based on that info
  • 80 – I look at the minimap every several seconds
  • 90 – I use information like last time I saw a champ and their direction to follow enemy movement in the fog of war and predict ganks/location.
  • 100 – I look at the minimap between every CS
In this example, each tier is building on the previous one, so the 60 point person looks at the minimap several time a minute AND uses that info to decide if they should trade. You can see how it wouldn‘t take long for someone to go from 0 to 40 with a small amount of determination and practice, but going for 70-80 could be a lot harder (remember, it has to be consistant too – it doesn‘t count if it‘s only for one game when you‘re supporting and don‘t have to CS)

(disclaimer: I am going to post the following assuming all skills are equally weighted – this is unrealistic, but it‘s too subjective to try to come up with any kind of accurate weighting)

So what are the different skills that you can work on in League? (this is not necessarily a complete list, but it‘s as good as I can get it at the moment, suggestions welcome)
  1. Warding
  2. Kiting
  3. Map awareness
  4. Attitude
  5. Powerspikes Part 2
  6. Skill information (damage,CD, cost, effect) of your champ
  7. Skill information of your teammates champs
  8. Skill information of your lane opponents
  9. Skill information of your enemy team‘s champs (these 4 are separate on purpose)
  10. Wall hacks and other map tips (warding over walls, vision weirdness in bushes, etc)
  11. CS
  12. Controling the jungle
  13. Ganking (both as the ganker and the lane getting the gank)
  14. Trading
  15. Team composition based strategy (ie, a late game team comp shouldn‘t /ff at 20min if they are down by 8 kills)
  16. Core items
  17. Poke – Sustain – Kill triangle (first 10 mins, rest is good too)
  18. Communication
  19. Teamwork
  20. Situational builds (old, but the basic ideas hold)
  21. Creep wave management (top specific, but the same idea works in any lane)
  22. Resource conservation (normally mana, but also CD, charges, etc)
  23. Champion/item counters (ie. I had a Corki with Zhonya‘s kick my team‘s ass – our Zed was fed, but couldn‘t insta-kill Corki anymore, so Corki wrecked us)
  24. Initiation (how and when)
  25. Disengage (how and when)
  26. Split pushing (as the pusher and as the rest of the team)
  27. Buying/Using activatables
  28. How to close out a game
  29. How to stall a losing game
  30. Analysis (learning from other players and seeing your own mistakes)
  31. Runes/Masteries/Summoners
  32. Roaming
  33. Sieging
  34. Objective priority
  35. Being in the right place at the right time
  36. Peeling
  37. Targetting (in a teamfight)
  38. Teamfighting (in general)

Now for you to improve, you‘ll want to first focus on the things in that list that you don‘t really understand. Say, you‘ve never heard of the poke-sustain-kill triangle. Go look it up, read about it, try to understand it and then use that knowledge. You‘ll go from 0-40/50 by the time you go to bed tonight.

Don‘t focus on the things you‘re already pretty good at (I get 90CS at 15 mins, how can I get 100?)
Also, realize there are things that are hard to accept that you suck at. Most people will probably never admit they have a real attitude problem in game.

You don‘t have to be toxic – but do you immediately stop listening to someone if they criticize your build/decision? Do you just /muteall and refuse to communicate (communication is a skill)? Do you get defensive and argue with someone who said you were wrong instead of focusing on the game? Do you notice that you play worse after making a mistake? All of these are symptoms of an attitude problem.

To get the 100 skill score in attitude, you need to be a buddhist zen master when you play (Zen Master). You need to know what your team is saying without letting it have any effect on your play.

Likewise, many people don‘t realize there‘s a ton of decision making involved in initiation. Just diving in and CC-ing the enemy team does NOT make a good initiation. This is one of those things that‘s really easy to judge from the outcome. If you lost the resulting fight – it was a bad initiation. No excuses, not your teammates‘ fault, nothing. It was a BAD initiation.

Remember, if your goal is to improve – you should welcome all constructive criticism. Ask a higher ranked friend (or someone who is the same/lower rank, but better at a certain thing) specific questions:
"On Amumu, I always try to land my ult on as many people as possible in a teamfight by bandage tossing in then ulting, but I always seem to die and we lose the fight – how can I work on this?"

You‘ll get better answers asking questions like that as opposed to:
"How do you initiate on Amumu?

If your teammate says in game:
"Amumu, stop diving in and dying"
Don‘t get mad at them but try to think about it. What do they want you to do instead? Ask them. (nicely)
"I‘m trying to initiate but it‘s not working, what do you want me to do instead?"

Also realize that nearly every salty comment someone has ever said to you had some truth in it. Did someone tell you your build sucked? – It‘s probably not ideal for your champ. Did someone tell you that you are a bronze scrub that must have been boosted to gold? – You‘ve probably got bronze skill scores in certain areas that you really should work on. Did someone else say that you don‘t know how to play Fizz – you probably are making the wrong calls on how to play him in teamfights/1v1s/skirmishes. Again – be a zen master – try to learn from those salty comments and think about the actual reasoning behind them. 

Try to take any opportunity you have to work on your skill set and remember the things that are holding you back the most are the skills that are at 0 (You don‘t even know they exist). You‘ll never improve them unless you‘re willing to listen to people tell you about them.

Lastly – give yourself credit for what you are good at. Many people focus on where they lack skill and you see things like "I suck and I‘m in Diamond", "It‘s not hard to get to Plat, I did it", etc. That‘s hardly fair because those players are AWESOME at a lot of things – even if they are just meh at others.

Source: summonerschool

Thứ Bảy, 15 tháng 11, 2014

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NOTE: This is not a guide or coaching, interested in a guide? Let me know: http://strawpoll.me/2993831 . Lessons are aimed to be short-examples of a gameplay commentary that can be applied to a myriad of different situations.

Discuss on reddit here: http://redd.it/2mdbyw

I'm the Head Coach of EU LCS Team SupaHotCrew. I'm a former Samsung Ozone/Blue house member, and Diamond 1 Korea server. This video is a lesson on generic game mechanics and theory of Pantheon jungle game. While some concepts / play will apply to Pantheon as an individual champion, many things can be applied to most champions.

Follow me:
http://twitter.com/im_ls
http://twitch.tv/imls
http://facebook.com/nick.decesare.7
https://www.facebook.com/pages/ls/267...
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Thứ Năm, 13 tháng 11, 2014

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An overview of the new preseason/season 5 jungle changes. Everything you need to know to get started! Covering the item changes, the jungle camp changes, the smite changes, new buffs baron/dragon changes! I'll be doing more in-depth videos later and be rolling out loads of vids on the new jungle.

Thứ Ba, 11 tháng 11, 2014

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Vocal Lesson - Breaking down a ton of beliefs people have on improving/skill/elo hell/theory/etc


http://twitter.com/im_ls + http://twitch.tv/imls

I'm the Coach of EU LCS Team SupaHotCrew. I'm a former Samsung Ozone/Blue house member, and Diamond Korea server.

This coaching session was requested to be very blunt and honest. Some things said are entirely just my opinion. It is very long but covers a wide array of topics including; ELO Hell, Champion pools, "Why can't I climb", Don't well in games above your elo but failing to climb on your main, 80/20 theory, and more.

Follow me:
http://twitter.com/im_ls
http://twitch.tv/imls
http://facebook.com/nick.decesare.7

 


Thứ Hai, 10 tháng 11, 2014

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Hello summoners, I am lonelyChristmas, an avid bot lane player, mostly playing the support role. Today, I hope to portray the importance of knowing how to play both the Marksman role, as well as the Support role, so that you will become an even better player. Without further ado, let's get started.

Knowing the basics of both roles, and how it feels like to be in their shoes:
Occasionally in ranked games, whether I'm in the game itself, or just spectating, I see a lot of errors in the smoothness of bot lane. Multiple factors contribute to this, such as miscommunication, frustation, or, just not knowing what to do. Along my path of reaching Diamond, I invested some time in learning the Marksman role. While learning the role, I came across a lot of times where I felt as if I were the support of myself, that I was doing a lot of things wrong.

Understanding the playstyles of your opposite role and how it affects you:
You may know the basic power spikes/playstyles/etc. of a champion, but to experience playing them creates a better understanding of your individual play.
For example, the first ADC I taught myself was Vayne. At the time, I only knew that Vayne was really weak, and that the goal is just to protect her. Thinking like so is very one dimensional
There is so much more to a champion besides "oh, their spikes is levels ___". As a vague example, Vayne's laning phase boosts dramatically after level 3.

Learning more about the opposite role creates less mistakes, and creates more opportunities to capitalize on
From personal experiences, knowing what goes on inside your AD/Support's head will help you out in terms of decision making. Once you know the details of the champion you're laning with, you will begin to catch on to some areas of improvement.

TL;DR: For all those Support or ADC mains out there, it is very important to know the opposing role! It helps you to reduce mistakes, and know your opportunities to make plays.
~ hshau


If you're a support main that would like to learn an ADC, I would recommend Caitlyn. She excels at zoning, and is a dominating lane bully.
If you're a support main that would like to learn a Support, I would recommend Nami. She is an excellent lane bully that assists her ADC by an on hit slow, and has a heal!

Source: r/lol

Thứ Tư, 5 tháng 11, 2014

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Thứ Sáu, 31 tháng 10, 2014

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Preseason 2015: Increasing Strategic Diversity


By Riot Ypherion


With the 2014 season winding down, we’re once again just around the corner from the time of chaos that is preseason! Rest assured this isn’t chaos for the sake of chaos or disruption for the sake of disruption; the preseason is an important period of downtime between ranked and professional play to set the foundation for the next year of League’s evolution. Over the coming days we’ll publish a series of dev blogs going in-depth with our preseason changes, including the jungle (again!), objectives, and items. While these won’t cover 100% of what’s coming, we wanted to cover the big topics before getting to the fun. For now, let’s kick things off on a higher level.

Preseason: Just the Beginning

Preseason is our chance to set the stage. It’s the beginning, not the end.
There will be a lot of changes to League over a short period of time and, with so many variables at play, we’re expecting the game to be disrupted, imperfect, and require a lot of tweaking over time. In other words, while we’re confident we’re taking the game in the right general direction, we’ll correct course as needed as we see the changes unfold.
While we’ve been testing preseason internally for months, no matter what we do, players will have put hundreds or thousands (nearly millions?) of times more hours into these changes in the first week than we ever could. We’re looking forward to seeing what you’re all able to do with this slew of new mechanics and content, and we’ll be looking for your feedback.
On to the good stuff!

Strategic Diversity

This preseason, we’re looking for ways to support more strategic diversity in League of Legends. If your eyebrow is raised right now, you’re not alone - ‘strategic diversity’ is a pretty vague and abstract idea. It’s not just a buzzword to us, but a deep focus of our design philosophy going forward, so to keep everyone on the same page we’ll be breaking down what strategic diversity means to us and how we’re working to increase it in this series of posts.

The Path Less Traveled

When we talk about strategic diversity, it’s a conversation about the ways you look to win - the different paths to victory your team can take. Mechanical skill (insane Lee Sin ward kicks) and tactical decision making (funneling through the jungle to set up a perfect Orianna ult) are important elements of skill in League. We’ve focused a lot in the past at ensuring that tactical and mechanical mastery are powerful and, while we don’t want to change that, we do want to enhance the impact and variety of strategic gameplay.
Through the years, players have discovered a bunch of viable strategies like teamfight-focused (deathball) strats, split pushing, siege / poke comps, objective control, and more. In the past, when one of the aforementioned strategies was so dominant it crowded out all others we didn’t have a whole lot of options to bring it back in line other than nerfing the champions that were critical to its success. Think Shen back in his split push heyday or, more recently, Ziggs and stall comps. Since we believe that League is at it’s best when multiple strategies are battling it out on the Rift, we had to target champions to bring strategies in line to allow others to emerge. We’re hoping the path being set by the 2015 pre-season will allow us to create an ecosystem where multiple strategies can prosper… and kill each other.

Some Nitty-Gritty

A common theme you’ll notice is a focus on specialized offense but generalized defense. What this means is your offensive strategy is going to be strengthened by specializing into it. If you want to opt into a specific strategy, you’re best off picking a team comp and purchasing items that enable this strategy. For defending against this specialized offense, however, we’re going to provide players with the tools they need in a way that makes counter-strategies available to nearly any team comp (for example, an item that will let you engage on an elusive poke comp). This is the intent of many of the changes to objectives or items; they are available to most comps most of the time and can be leveraged as needed. This allows us to add more power to strategic decisions without games just being decided in champion select.
Another major focus is on deepening the demands on players and champions so that there are more ways for a champion to express strength and power. This will be most apparent in the jungle where we want demands to be greater than “can you gank super hard?” We’re looking to re-introduce value to junglers who can clear quickly or safely (think Season 2) as well as keeping the value of junglers who hit lanes hard, fast and early.

Quick Preview

We’ll be experimenting with changes to objectives (towers, dragon, and baron), the jungle (a new camp, spawn times, difficulty, items, rewards… well, all of it really), items (more situationally powerful actives!) and some core systems (stats per level, death timers, how health / mana regen works). It’s a lot to take in and will take even more time to master in-game, but we’ll walk you through it as we go deeper into the design decisions behind these changes in the coming days. Every change is geared towards laying a foundation which can support more strategic diversity - no matter which champ you choose on the path

Source: leagueoflegends

Thứ Hai, 27 tháng 10, 2014

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Presenter: PhRoXzOn - President and Co-Founder
About me: I'm a Diamond ADC/Mid/Jungle player with terrible in game decisions, but pretty good game knowledge and analysis skills. I try to share my insights with the League community to make everyone a better player!

Hey guys I apologise for the audio, there is a strange static interaction between webcam and OBS, which I'll fix for the next video.

If you have the capability to play the recording through a speaker instead of a headset, you will find the audio much better.

I used Audacity and Vegas to fix the audio as best as I could (original is MUCH worse), but there are still little bits of static throughout the recording. If anyone has any other suggestions to try and remove the static, please let me know.

00:22 - Introduction
1:15 - Why Ahri?
2:29 - Strengths and Weaknesses
3:21 - Tips and Tricks
15:30 - Ahri Kill Combo
18:30 - Common Mistakes
29:40 - Landing Skillshots
31:30 - Laning with Ahri
34:20 - Roaming
40:15 - Picks
43:18 - Runes, Masteries, Items
48:53 - Teamfighting

Subscribe: http://bit.ly/1mebzf4
Donation Link - http://bit.ly/1b3Izol

This lecture is a relatively comprehensive guide to playing Ahri.
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Hello everyone! This is the 1st of the 4 tutorials of how to skill + flash! In this version I will show you 4 champions (LeeSin, Hecarim, Vayne, XinZhao) that can use that combination to push an enemy on the direction you want to.

Hope you enjoy it and dont forget to subscribe and to follow me on twitter/facebook!

Youtube: http://www.youtube.com/user/AraneaeLooL
Facebook: https://www.facebook.com/alvar.araneae
Twitter: https://twitter.com/AraneaeLoL

Thứ Tư, 22 tháng 10, 2014

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A short League of Legends film, enjoy.
Special thanks to all the players that sent in their awesome clips.

► Stream - http://www.twitch.tv/datjellyfish
► Facebook - https://www.facebook.com/datjellyfish
► Twitter - https://twitter.com/DatJellyFishLoL
► Play LoL! - http://signup.leagueoflegends.com/?re...

Song: The Eden Project - Entrance
https://www.facebook.com/TheEdenProje...
https://soundcloud.com/the-eden-project

Thứ Hai, 20 tháng 10, 2014

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100% Pick-Ban ALISTAR
 

A total of 61 champions played/banned (59 Picked) in Season 4 Worlds Championship over 78 (including 2 Tiebreakers) games

 

Author: LoLstatsGG
Co-Author: /u/playhacker


CHAMP% P&BWIN% WPICKBAN% PICK% BANK+A/DK/D

Alistar100.00%480.00%5736.41%93.59%3.920.77

Zilean96.15%646.15%136216.67%79.49%3.560.85

Lee Sin92.31%2455.81%432955.13%37.18%3.691.06

Maokai92.31%1762.96%274534.62%57.69%3.830.87

Ryze87.18%2259.46%373147.44%39.74%2.851.10

Kha'Zix84.62%2543.10%58874.36%10.26%3.031.16

Thresh80.77%2454.55%441956.41%24.36%3.180.24

Lucian78.21%2352.27%441756.41%21.79%4.112.02

Janna67.95%2862.22%45857.69%10.26%5.430.16

Rumble51.28%1352.00%251532.05%19.23%2.820.72

Tristana50.00%1237.50%32741.03%8.97%3.361.80

Zed48.72%947.37%191924.36%24.36%2.471.26

Twitch44.87%1770.83%241130.77%14.10%5.602.47

Rengar42.31%1285.71%141917.95%24.36%5.741.79

Orianna41.03%1451.85%27534.62%6.41%3.301.19

Yasuo38.46%1066.67%151519.23%19.23%4.441.79

Nami37.18%1038.46%26333.33%3.85%2.760.27

Fizz32.05%642.86%141117.95%14.10%3.251.68

Nidalee32.05%112.50%81710.26%21.79%0.950.43

Syndra32.05%535.71%141117.95%14.10%2.551.16

Corki28.21%1254.55%22028.21%0.00%4.001.75

Irelia26.92%1066.67%15619.23%7.69%6.102.14

Jayce25.64%758.33%12815.38%10.26%4.201.53

Jarvan IV23.08%635.29%17121.79%1.28%2.970.48

Kog'Maw21.79%743.75%16120.51%1.28%3.551.45

Lulu21.79%533.33%15219.23%2.56%2.030.49

Elise20.51%533.33%15119.23%1.28%1.660.44

Kayle19.23%538.46%13216.67%2.56%2.680.53

Twisted Fate17.95%337.50%8610.26%7.69%3.411.44

Ahri16.67%541.67%12115.38%1.28%3.161.39

Braum15.38%650.00%12015.38%0.00%2.530.02

Morgana15.38%650.00%12015.38%0.00%2.920.16

Dr. Mundo12.82%110.00%10012.82%0.00%1.580.55

Jinx12.82%228.57%738.97%3.85%1.570.40

Kassadin12.82%562.50%8210.26%2.56%4.451.75

Talon8.97%342.86%708.97%0.00%1.490.54

Aatrox7.69%

060.00%7.69%


Xerath7.69%233.33%607.69%0.00%2.400.90

Vayne5.13%375.00%405.13%0.00%13.337.00

Blitzcrank3.85%
0.00%303.85%0.00%1.320.21

Leona3.85%133.33%303.85%0.00%2.100.50

Pantheon3.85%133.33%303.85%0.00%1.731.00

Rammus3.85%2100.00%212.56%1.28%4.500.67

Sona3.85%
0.00%303.85%0.00%1.170.08

Caitlyn2.56%150.00%202.56%0.00%4.752.75

Evelynn2.56%2100.00%202.56%0.00%15.003.00

Ezreal2.56%
0.00%202.56%0.00%5.003.00

Graves2.56%150.00%202.56%0.00%3.801.40

Singed2.56%150.00%202.56%0.00%6.601.40

Akali1.28%1100.00%101.28%0.00%17.009.00

Fiddlesticks1.28%1100.00%101.28%0.00%3.751.25

Galio1.28%
0.00%101.28%0.00%0.430.00

Gragas1.28%

010.00%1.28%


Katarina1.28%1100.00%101.28%0.00%14.006.00

Lissandra1.28%1100.00%101.28%0.00%7.502.00

Nunu1.28%
0.00%101.28%0.00%0.400.00

Riven1.28%1100.00%101.28%0.00%2.000.00

Swain1.28%1100.00%101.28%0.00%1.250.13

Varus1.28%
0.00%101.28%0.00%1.001.00

Vi1.28%
0.00%101.28%0.00%0.140.00

Ziggs1.28%
0.00%101.28%0.00%1.670.67

For those who prefer knowing just the top picked championsTop 30 picked champions in Season 4 Worlds Championship over 78 (including tiebreakers) gamesSorted by number of picks

CHAMP% P&BWINLOSEPICK% WK+A/DK/D

Kha'Zix84.62%25335843.10%3.031.16

Janna67.95%28174562.22%5.430.16

Thresh80.77%24204454.55%3.180.24

Lucian78.21%23214452.27%4.112.02

Lee Sin92.31%24194355.81%3.691.06

Ryze87.18%22153759.46%2.851.10

Tristana50.00%12203237.50%3.361.80

Maokai92.31%17102762.96%3.830.87

Orianna41.03%14132751.85%3.301.19

Nami37.18%10162638.46%2.760.27

Rumble51.28%13122552.00%2.820.72

Twitch44.87%1772470.83%5.602.47

Corki28.21%12102254.55%4.001.75

Zed48.72%9101947.37%2.471.26

Jarvan IV23.08%6111735.29%2.970.48

Kog'Maw21.79%791643.75%3.551.45

Yasuo38.46%1051566.67%4.441.79

Irelia26.92%1051566.67%6.102.14

Lulu21.79%5101533.33%2.030.49

Elise20.51%5101533.33%1.660.44

Rengar42.31%1221485.71%5.741.79

Fizz32.05%681442.86%3.251.68

Syndra32.05%591435.71%2.551.16

Zilean96.15%671346.15%3.560.85

Kayle19.23%581338.46%2.680.53

Jayce25.64%751258.33%4.201.53

Ahri16.67%571241.67%3.161.39

Braum15.38%661250.00%2.530.02

Morgana15.38%661250.00%2.920.16

Dr. Mundo12.82%191010.00%1.580.55

Gragas and Aatrox are the only champions banned but not picked.

Amumu, Anivia, Annie, Ashe, Brand, Cassiopeia, Cho'Gath, Darius, Diana, Draven, Fiora, Gangplank, Garen, Gnar, Hecarim, Heimerdinger, Jax, Karma, Karthus, Kennen, LeBlanc, Lux, Malphite, Malzahar, Master Yi, Miss Fortune, Mordekaiser, Nasus, Nautilus, Nocturne, Olaf, Poppy, Quinn, Renekton, Sejuani, Shaco, Shen, Shyvana, Sion, Sivir, Skarner, Soraka, Taric, Teemo, Trundle, Tryndamere, Udyr, Urgot, Veigar, Vel'Koz, Viktor, Vladimir, Volibear, Warwick, Wukong, Xin Zhao, Yorick, Zac, and Zyra have not been picked or banned in this Season's World's Championship.
Azir is not counted because it was not available to the players.


Source: http://www.reddit.com

 

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