Thứ Năm, 8 tháng 5, 2014

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Champions

Braum

  • Braum, the Heart of the Freljord, will be released a bit later during Patch 4.7.

Gragas

  • Q - Barrel roll
    • UTILITY: Grants vision after it reaches its destination
    • CLARITY: Reduced size of cast indicator to better represent the actual radius
  • W - Drunken Rage
    • BUGFIX: Buff no longer consumed on hitting a ward
  • R - Explosive Cask
    • RANGE: 1050 ⇒ 1150
    • CLARITY: Reduced size of cast indicator to better represent the actual radius

Jarvan IV

  • Passive - Martial Cadence
    • DAMAGE: 6/8/10% (at levels 1/7/13) ⇒ 10% at all levels
    • SAME-TARGET COOLDOWN: 6 seconds at all levels ⇒ 10/8/6 seconds (at levels 1/7/13)
  • W - Golden Aegis
    • COST: 45/50/55/60/65 mana ⇒ 30 mana at all ranks

Kassadin

  • Q - Null Sphere
    • MAGIC SHIELD: 40/80/120/160/200 (+0.8 ability power) ⇒ 40/70/100/130/160 (+0.3 ability power)

Kha'Zix

  • Q - Taste Their Fear / Evolved Enlarged Claws
    • ISOLATION RADIUS: 350 units from nearest ally ⇒ 500 units from nearest ally
    • GAMEPLAY: Turrets now count as allies when determining whether a target is isolated
  • R - Void Assault / Evolved Active Camouflage
    • STEALTH RECAST: 1 second between stealth casts ⇒ 2 seconds between stealth casts

Lissandra

  • R - Frozen Tomb
    • UTILITY: Now stops enemy champion's movement immediately on application of stun (dashes, jumps, etc will be halted)
    • BUGFIX: Now goes on cooldown when it finishes casting, instead of when it begins casting

Malphite

  • Passive - Granite Shield
    • RECHARGE RATE: 10 seconds at all levels ⇒ 10/8/6 seconds (at levels 1/7/13)
  • W - Brutal Strikes
    • COST: 50/55/60/65/70 mana ⇒ 25 mana

Miss Fortune

  • Q - Double Up
    • AP RATIO ON 1ST TARGET HIT: 0.35
    • AP RATIO ON 2ND TARGET HIT: 0.50

Minor Changes & Bug Fixes

General

  • BUGFIX: Fixed a number of graphical issues affecting older video cards
  • BUGFIX: Fixed a bug where ward-jumping abilities (ex. Lee Sin's Safeguard) would sometimes go on cooldown when attempting (and failing) to jump over walls to wards outside the ability's max range

Fizz

  • E - Playful / Trickster
    • BUGFIX: Fixed some cases where Fizz could be stunned or rooted while on his troll pole

Kog'Maw

  • R - Living Artillery
    • UTILITY: Mana cost is now displayed on the cast icon (similar to Kassadin's Rift Walk)
    • BUGFIX: Tooltip corrected to display the actual range (1400/1700/2000 ⇒ 1200/1500/1800)

Nautilus

  • Passive - Staggering Blow
    • BUGFIX: Tooltip corrected to display the actual time between roots on the same target (12 seconds ⇒ 9 seconds)

Rengar

  • Passive - Unseen Predator
    • BUGFIX: Using an empowered ability immediately after leveling the base ability for the first time no longer triggers the base ability's cooldown
  • Q - Savagery / Empowered Savagery
    • BUGFIX: The bonus damage now applies lifesteal
  • Bonetooth Necklace
    • BUGFIX: Fixed a bug where stack bonuses were being lost upon switching trinkets

Shen

  • R - Stand United
    • BUGFIX: Fixed a bug where Stand United would occasionally cancel itself

Twitch

  • General
    • RECOMMENDED ITEMS: Now includes a trinket
    • AUDIO: Fixed a few bugs preventing several VO interactions from working
  • Q - Ambush
    • BUGFIX: Fixed a display bug where Ambush's cooldown would appear to start when Twitch entered stealth but reset to its actual cooldown once the stealth effect ended.
  • R - Rat-Ta-Tat-Tat
    • BUGFIX: Fixed a bug where Rat-Ta-Tat-Tat could sometimes critically strike towers

Vladimir

  • W - Sanguine Pool
    • BUGFIX: Fixed some cases where Vladimir could be stunned or rooted while in his troll pool
    • BUGFIX: Tooltip corrected to indicate the actual heal amount (12.5% ⇒ 15%)

Summoner Spells

Heal

  • GRIEVOUS WOUND CLEANSE: Removes Grievous Wounds

Graphical Updates

  • Flash particles updated
  • Clarity particles and sound effect updated
  • Cleanse particles and sound effect updated
  • Exhaust particles and sound effect updated
  • Revive particles and sound effect updated
  • Screenshots in the spells tab of your profile have been updated according to recent changes

Items

Feral Flare line

  • Madred's Razors
    • MAIM PASSIVE: +60 damage against monsters ⇒ +50 damage against monsters
  • Wriggle's Lantern
    • UTILITY Kills and Assists now count toward transforming into Feral Flare
    • MAIM PASSIVE: +100 damage against monsters ⇒ +75 damage against monsters
  • Feral Flare
    • MAIM PASSIVE: +100 damage against monsters ⇒ +75 damage against monsters
    • HEAL SCALING: Basic attack heal increases with stacks
    • TRANSFORM STAT BONUS: Gains Attack Damage + Attack Speed when transformed from Wriggle's Lantern
    • ATTACK DAMAGE~: +15 ⇒ +12
    • ATTACK SPEED: +35% ⇒ +30%

Sunfire Cape

  • VISUALS: Particles updated

Aggro Display

  • MINION & MONSTER AGGRO DISPLAY: Orange outline ⇒ Animated HP bar icon
  • CHAMPION AGGRO DISPLAY: Orange outline

Summoners Rift

  • Trinkets
    • STARTING COOLDOWN: 120 seconds ⇒ 30 seconds
  • Dragon
    • GLOBAL GOLD REWARD: 125 gold ⇒ 145 gold
  • Turrets
    • FORTIFICATION: All outer turrets now have Fortification (added to Bottom lane)
    • FORTIFICATION DAMAGE REDUCTION: -20 ⇒ -30
    • FORTIFICATION DURATION: 480 seconds ⇒ 420 seconds

Summoner's Rift & Twisted Treeline

  • Jungle
    • BUGFIX: Fixed a bug where abilities that dealt damage based on maximum monster health were being calculated on base health instead of actual max health (this is a mid-lategame buff in all affected cases)

Bots

  • Intermediate bots can now be added to custom games
  • All bots are available on Beginner difficulty in custom games
    • To maintain game-to-game consistency for newer players, the Co-op vs. AI Beginner roster is unchanged
  • Intermediate bots will now use Flash both offensively and defensively

LoL Client

  • The end-of-game screen "Ignore User" button has been removed. Players can still ignore offensive individuals by right-clicking their summoner name and selecting "Ignore User" from the menu.
  • Added a confirmation prompt when ignoring players from the air client

Team Builder

  • Solo players can now see which role/position combinations are in high demand when deciding their spec
  • Estimated wait times for solo players are now more accurate
  • Team Builder matchmaking has been improved
  • "Play Again" has been added to the post-game screen, allowing Captains to automatically invite their friends from the same match to a new Team Builder lobby.
  • Team Builder invites are now labeled as "Team Builder" instead of "Classic"

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