Thứ Hai, 5 tháng 1, 2015

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  1. To do the "Magical Journey" you need to have a soldier placed down and E to it. In mid air you move your mouse in a different direction and press Q before Azir lands on his soldier. This makes your E travel further and if you hit someone with this Journey you will damage them both with your E and Q dealing a lot of damage. I've used the magical journey with 200 nearing to 300 ping ON stream with many witnesses so I don't wanna hear about "BUT I HAVE 120 PING, GG. EAST COAST MORE LIKE EAST /COST/ MY CHANCES OF PLAYING AZIR" just practice and you will be able to use the magical journey as soon as you spawn a soldier and learn to jump over two walls.
  2. Similar to the magical journey, (this currently has no generally accepted name) you need a soldier placed that you E to. This time you wait until you land and then Q. Try to Q immediately after you land. This allows you to chase an enemy by slowing and damaging them without putting yourself in any danger and allowing you to quickly shoot your Q further than you previously could. This reduced the time your enemy has to dodge your Q. BEWARE, THIS PUTS YOUR ONLY DASH/ESCAPE ON COOLDOWN.
  3. If you E towards an enemy and then hourglass with very small amount of time between you landing and hitting them you WILL hit them, knocking them up while you hourglass. This can be used to bait things like Leona ult and just FUCK with people. You seem to travel a little further even when you hourglass in mid air. You can also flash in the middle of your E on someone to hit them with the knock up giving you the shield. Much like Vi Q and Jarvan E+Q. 
  4. Once you hit 6 you become a GOD! Strategically placing a soldier far ahead and maybe to the side allowing your enemy to think you have abandoned that soldier as they push to your turret you can E to it then ult them into your turret. This is far more effectice in high gold and lower. If you want to get fancy you can use your Magical Journey to deal more damage before you ult. This forces the enemy to use flash, possibly die or take a lot of damage. People with blinks like Ezreal or talon are safer in getting away so I bait their blink before.
  5. Maxing W DOES NOT, I REPEAT, DOES NOT INCREASE YOUR SOLDIERS DAMAGE TO UNITS OR TOWERS. Both of those numbers is based on Azir's levels. In my opinion, I max E second. E (as I say many times before) is used as an escape, engage, a tool for trading early (which Azir needs cause he is extremely weak early) and it's also used for quick repositioning before a fight so you don't get caught out. With all these possible uses I found that maxing E second allows it to be up a lot more often which just makes me more mobile compared to when Maxing W.


    Source: /r/l

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